![]() The interface is clean and satisfies most development needs, with a well-designed built-in rebase and merge interface. The payment model is currently an one-time purchase of a license key able to activate on up to three computers at $50 USD, which is more affordable compared to subscription-based tools (although things might change in the future). ForkĬurrently, Fork provides native clients for Windows and Mac, and the speed is generally good. SmartGit has extensive features but lacks good support for artwork assets, and also has a relatively high annual fee. While GitKraken has many features for artwork-related tasks, it struggles with performance in large repositories due to being built on top of Electron. Another free option is TortoiseGit, which has good support for artwork assets, including displaying images within LFS, but may not be as convenient for more complex Git commands like Blame and Rebase. Some colleagues also opted for Git Extensions bundled with Git for Windows, but it’s less user-friendly for artists, and those who are accustomed to clients with a separate window GUI may not be comfortable with just the Shell Extension. As well as slowness when dealing with large files and lack of preview support for images and LFS files. Prior to that, we were using the most common free client, SourceTree, but encountered issues with login which happen way too often and require technical personnel to solve. Currently, we have chosen the paid version of Fork. Previously, in order to meet the needs of both technical and non-technical personnel for using Git, we conducted a survey of various Git clients. The company has released this configuration under the MIT License. The latest configuration now includes an updated. ![]() If you prefer a TL DR, you can directly download the Git configuration files. I would like to share some insights regarding the thought process behind these configuration files and the experiences of using Git. Recently, my company open-sourced our Unity builder mimiron-lite, along with a new set of Git configuration files that are now being used as Git configuration standard of my company. I’ve been using Git to version control Unity projects for a while now. Please leave a comment if something seems wrong/out-dated. Such a tool is Helix Visual Merge Tool (P4Merge).This is the translated version of my 2020 Unity 和 git post with some minor updates and all the Chinese reference links removed. ![]() There are also tools which also include a fourth display panel showing the version of that file in the merge base. There will be a panel showing the version of that file: An excellent visual merge tool will display at least three panels for each file with conflicts. There are various Visual merge conflict tools which help users identify where the conflict is occurring and how to resolve it. Merge conflicts can be painful and are traditionally cause developers a lot of grief, especially when working in the terminal. However, when there are different changes on the same lines, a “merge conflict” occurs because Git doesn’t know which code to keep and which to discard. A merge conflict is an event that occurs when Git is unable to automatically resolve differences in code between two commits.
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